Usage
MudImage is used to embed an image in an HTML page. Images are not technically inserted into a page, but are linked to a file.
The component represents the <img> tag and creates a holding space for the referenced image.

<MudImage Src="images/mony.jpg" Alt="Mony the dog" Elevation="25" Class="rounded-lg"/>
Fallback Image
If the Src image fails to load, the FallbackSrc will be loaded.


<MudTooltip Text="Valid source"> <MudImage Src="images/jonny.jpg" Alt="Here's Johnny" Elevation="25" Class="rounded-lg ma-4" FallbackSrc="images/mony.jpg" /> </MudTooltip> <MudTooltip Text="Invalid source (typo)"> <MudImage Src="images/johnny.jpg" Alt="Here's Johnny" Elevation="25" Class="rounded-lg ma-4" FallbackSrc="images/mony.jpg" /> </MudTooltip>
Size
Size can be set directly on the image with the Width and Height properties. This can be useful even for responsive images because setting them reserves space before the images load, which helps when pictures take a long time to appear.

<MudImage Src="images/sweden.jpg" Width="200" Height="150" Alt="Swedish Farm House" Elevation="25" Class="rounded-lg ma-4"/> <MudImage Src="images/sweden.jpg" Width="332" Height="250" Alt="Swedish Farm House" Elevation="25" Class="rounded-lg ma-4"/>
Responsive Images
To get responsive images set the Fluid property to true. This applies max-width: 100%; and height: auto; so the image scales with the parent's width.
Resize the example below to see how the image scales with the parent's width.

<MudImage Fluid="true" Src="images/iceland.jpg" Alt="Swedish Farm House" Class="rounded-lg"/>
Image Fit
Use ObjectFit to control how an image should be resized.

<div class="d-flex justify-center"> <MudImage ObjectFit="" Height="200" Width="400" Src="images/castle.jpg" Alt="Örebro Slott" Elevation="25" Class="rounded-lg"/> </div> <MudChipSet T="string" CheckMark Class="mt-12"> <MudChip Text="None" OnClick="@(() => SetImageFit(ObjectFit.None))" SelectedColor="Color.Primary" /> <MudChip Text="Cover" OnClick="@(() => SetImageFit(ObjectFit.Cover))" SelectedColor="Color.Primary" Default="true"/> <MudChip Text="Contain" OnClick="@(() => SetImageFit(ObjectFit.Contain))" SelectedColor="Color.Primary" /> <MudChip Text="Fill" OnClick="@(() => SetImageFit(ObjectFit.Fill))" SelectedColor="Color.Primary" /> <MudChip Text="ScaleDown" OnClick="@(() => SetImageFit(ObjectFit.ScaleDown))" SelectedColor="Color.Primary" /> </MudChipSet>
@code { ObjectFit ImageFit = ObjectFit.Cover; void SetImageFit(ObjectFit value) { ImageFit = value; } }
Image Position
With the ObjectPosition property you can specify how an image should be positioned within its container.

<div class="d-flex justify-center"> <MudImage ObjectFit="ObjectFit.None" ObjectPosition="" Height="200" Width="400" Src="images/iceland.jpg" Alt="Öxarárfoss, Iceland" Elevation="25" Class="rounded-lg"/> </div> <MudChipSet T="string" CheckMark Class="mt-12"> <MudChip Text="Center" OnClick="@(() => SetImagePosition(ObjectPosition.Center))" SelectedColor="Color.Primary" Default="true" /> <MudChip Text="Top" OnClick="@(() => SetImagePosition(ObjectPosition.Top))" SelectedColor="Color.Primary" /> <MudChip Text="Bottom" OnClick="@(() => SetImagePosition(ObjectPosition.Bottom))" SelectedColor="Color.Primary" /> <MudChip Text="Left" OnClick="@(() => SetImagePosition(ObjectPosition.Left))" SelectedColor="Color.Primary" /> <MudChip Text="Left Top" OnClick="@(() => SetImagePosition(ObjectPosition.LeftTop))" SelectedColor="Color.Primary" /> <MudChip Text="Left Bottom" OnClick="@(() => SetImagePosition(ObjectPosition.LeftBottom))" SelectedColor="Color.Primary" /> <MudChip Text="Right" OnClick="@(() => SetImagePosition(ObjectPosition.Right))" SelectedColor="Color.Primary" /> <MudChip Text="Right Top" OnClick="@(() => SetImagePosition(ObjectPosition.RightTop))" SelectedColor="Color.Primary" /> <MudChip Text="Right Bottom" OnClick="@(() => SetImagePosition(ObjectPosition.RightBottom))" SelectedColor="Color.Primary" /> </MudChipSet>
@code { ObjectPosition ImagePosition = ObjectPosition.Center; void SetImagePosition(ObjectPosition value) { ImagePosition = value; } }
Playground

Options
Width: 300px
Height: Auto
<MudGrid> <MudItem xs="12" md="8" Class="d-flex justify-center align-center" Style="height:500px;"> <MudImage ObjectFit="ImageFit" Height="@(SetHeight ? ImageHeight : null)" Width="@(SetWidth ? ImageWidth : null)" Src="@($"images/{Image}")" Alt="Mony the dog" Elevation="25" Class="rounded-lg"/> </MudItem> <MudItem xs="12" md="4"> <MudPaper Class="pa-4 mt-6 mt-lg-16" Elevation="0"> <MudText Typo="Typo.h6">Options</MudText> <MudSelect Label="Image" Dense="true" Margin="Margin.Dense" @bind-Value="Image" Class="mt-4"> <MudSelectItem T="string" Value="@("tractor.jpg")">Tractor</MudSelectItem> <MudSelectItem T="string" Value="@("door.jpg")">Door</MudSelectItem> <MudSelectItem T="string" Value="@("castle.jpg")">Castle</MudSelectItem> <MudSelectItem T="string" Value="@("iceland.jpg")">Iceland</MudSelectItem> <MudSelectItem T="string" Value="@("pilars.jpg")">Pilars</MudSelectItem> <MudSelectItem T="string" Value="@("sweden.jpg")">Sweden</MudSelectItem> </MudSelect> <MudSelect Label="Image Fit" Dense="true" Margin="Margin.Dense" @bind-Value="ImageFit" Class="mt-4"> <MudSelectItem T="ObjectFit" Value="ObjectFit.None">None</MudSelectItem> <MudSelectItem T="ObjectFit" Value="ObjectFit.Cover">Cover</MudSelectItem> <MudSelectItem T="ObjectFit" Value="ObjectFit.Contain">Contain</MudSelectItem> <MudSelectItem T="ObjectFit" Value="ObjectFit.Fill">Fill</MudSelectItem> <MudSelectItem T="ObjectFit" Value="ObjectFit.ScaleDown">ScaleDown</MudSelectItem> </MudSelect> <div class="d-flex justify-space-between align-center mt-4"> <MudText>Width: @(SetWidth ? $"{ImageWidth}px" : "Auto")</MudText> <MudSwitch @bind-Value="SetWidth" Color="Color.Primary" Class="mr-0" /> </div> <MudSlider @bind-Value="ImageWidth" Disabled="@(!SetWidth)" Max="400" Color="Color.Primary"/> <div class="d-flex justify-space-between align-center mt-4"> <MudText>Height: @(SetHeight ? $"{ImageHeight}px" : "Auto")</MudText> <MudSwitch @bind-Value="SetHeight" Color="Color.Secondary" Class="mr-0" /> </div> <MudSlider @bind-Value="ImageHeight" Disabled="@(!SetHeight)" Max="350" Color="Color.Secondary"/> </MudPaper> </MudItem> </MudGrid>
@code { public string Image { get; set; } = "tractor.jpg"; public bool SetHeight { get; set; } = false; public bool SetWidth { get; set; } = true; public int ImageHeight { get; set; } = 300; public int ImageWidth { get; set; } = 300; public ObjectFit ImageFit { get; set; } = ObjectFit.Cover; }